GTA 6 is still under development, and fans have been eagerly waiting for its release for a long time now. Even though there have been leaks regarding its gameplay, little is known about its physics and destruction system.
Destruction and mayhem are notable features in the Grand Theft Auto franchise. Many fans believe that the physics system in GTA 4 has been one of the best and prefer that to the arcadey one in GTA 5. Thus, the expectation from the upcoming installment is more than ever as it nears its release period.
While no concrete evidence exists regarding GTA 6’s physics and vehicle damage system, the fans can know what they can expect from the sequel. Let’s dive into why fans expect a more realistic sequel.
Will GTA 6 feature a realistic destruction model?
In the history of the entire GTA franchise, the games have been focused on player entertainment and provided a sandbox in which they can do about anything. The gameplay of the titles has evolved over the years and has its uniqueness. The game pushed its bounds in GTA San Andreas by creating a vast open world with a complex gameplay system.
With GTA 4, more effort was given to make it a more realistic and life-like overall feel. The ragdoll physics was improved while some deductions were made, removing features like body stats and attributes.
With GTA 5, everything was made more arcady as days passed on. Thus the game became more of an arcade open-world killing ground. On the other hand, RDR2 featured body attributes, a bounty system, and a more complex world despite being created by Rockstar. Many fans enjoyed the little details in RDR2 and wished to get the same in GTA 6.
Attention to detail makes games feel more life-like and immersive, so fans request the return of destructiveness in the franchise as destruction adds more chaoticness which goes well with the Grand Theft Auto formula.
However, while realism adds more details to a game, it can also make it less fun and tedious. This is why GTA 5 was made more arcade-like and gives players a fun time. This also made GTA Online fun and consistently allowed Rockstar games to add more fun features.
What do fans think regarding the physics system?
Most fans have shown a positive attitude towards adding realistic car destruction physics like GTA 4. One of the fans also pointed out that initially, GTA 5 had a sound destruction system until the addition of first-person mode. They also shared that GTA 6 might feature better compatibility with first-person mode and allow a better car destruction system. Many fans also want GTA 6 to feature driving like GTA 5 and a vehicle damage system like GTA 4.
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by u/DuineSi from discussion Gta 6 needs to bring back realistic physics and vehicle damage
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On the contrary, many have shared opposite views by saying, “No, they don’t need to bring back the heavy vehicle physics. The arcadey physics are much better for chilling and having fun.” However, one shared their exciting experience in modded GTA 5 with a realistic car destruction system.
That said, the community is divided over whether GTA 6 should feature a realistic car destruction system. Nonetheless, only time will tell how the car destruction system will work in the upcoming game.
So there you have it – that’s all there is to know about the car destruction system for GTA 6. Follow our hub for all the latest news and build-up for GTA 6.