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EA patents new technology that will allow players to voice in-game characters

Subhradeep Mukherjee
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The company logo on EA headquarters

With next-generation gameplay, and engines coming up, Electronic Arts (EA) patented a groundbreaking technology. It will allow players to voice in-game characters, increasing immersion.

There are many games on the internet that have a similar technology. For example, Phasmophobia allows you a very identical immersion. But the technology in the game affects how the Ghost in the game behaves based on your in-game speech. There are certain types of words that trigger a certain type of response.

But with this technology, the company looks to revolutionize gaming itself. It has been a wet dream of many gamers to voice the in-game character they are playing with. And if this comes to fruition, it will certainly be a dream come true.

What is this new EA technology, and how does it work?

According to the latest patent by EA, this technology will be a computer-implemented method of generating speech audio in a video game using a voice converter that has been trained to convert those. It will convert the acoustic features of a source speaker into acoustic features for the player of the video game.

The source acoustic feature will work as input data that will be fed to a synthesizer module. Which in return will create the source acoustic feature that feeds into an encoder. The encoder then proceeds to input the features into the in-game character resulting in the player’s voice featuring in the game.

The voice module structure patented by EA
An illustrated example method for how the new patented technology will work (Image via EA)

While it is yet to be announced by EA, this technology will surely change everything in terms of immersion. While some might find it to be extremely good, some demography will surely find ways to create troll content. Be it thus, it is still one step forward into next-gen gaming, and it is simply a wait of time until the new technology surfaces in an AAA title from EA.

About the author

Subhradeep Mukherjee

Subhradeep Mukherjee

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Subhradeep "Bucketbaba" Mukherjee is a journalist currently working as a Senior Editor and division head of Esports and Gaming at The SportsRush. He has an experience of over 3 years and has written more than 1500 articles in total. He has been a video game enthusiast leaning mostly towards story-rich games for almost two decades. In his spare time, he enjoys reading mystery novels and tending to his household cat. He also has a Master's Degree in Statistics.

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