Blackbird Interactive’s Minecraft Legends is a fresh take on Mojang’s universe. The new game is a reimagining of the Minecraft brand, letting players loose in a real-time action-strategy environment. While the game was launched on all platforms yesterday, those with physical copies will have to download a day-one patch. This patch contains critical fixes and will be downloaded as soon as players go online. Here’s a list of all changes.
Minecraft Legends update 1.03 patch notes
Welcome to #MinecraftLegends. Step into a lush and stunning Overworld to help fight against the piglin Nether corruption. Are you the hero the Overworld needs? Start your legend now!https://t.co/fIqRT2QfyP pic.twitter.com/WL0VhnjkRv
— Minecraft Legends (@legends_game) April 18, 2023
Fixes:
- Crash and performance fixes
- Updated base escalation stingers and voiceovers
- Fix for nether spreaders placing off of nether
- Implemented music state switching during the Horde of the Spore boss fight
- Increased village warrior spawns during later game
- Tuned lava pools in the Bastion horde outposts
- Updates to Spore horde base layouts for easier player bridging
- Bastion horde corner zones now generate more organically
- Tuned the number of piglins in village attacks
- Mob alliance houses can now take damage and be disabled. When these and village houses are disabled, their spawners are deactivated
- Increased the bonus distance that roaming piglins can spawn next to villages by 50%
- Reduced the distance piglins spawn when attacking wellhouses
- Better tuning of the defense ratings granted by player structures
- The carpenter specialization now adds bonus health to the calculation
- Tweaks to wildlife spawning times
- Legendary difficulty tuning and balancing
- Added a new music state for the final boss
- Village attack tuning: Engineers now appear in wave compositions for all hordes and deal effective damage to buildings from afar.
- Higher level attack horde waves no longer split into 4 groups
- Increased mob alliance distance from villages
- Updates to village, wellhouse, and mob alliance territory sizes
- Updated timing of cinematics and voiceovers in Act 1
- Updated tutorial and first time user experience flow
- Updated prompts and text displayed to the player during the game start
- Improved timing of objective nudges
- Tutorial page text updates
- Player is now immune to stunned state
- Villagers now have an outline in Banner View
- Piglin slowgrass speed debuff reduced to -50% move speed (previously -70%)
- Fixed fast travel position for wellhouses and fountains
- Removed the gold gather order
- Increased item pick-up life-time
- Updated damage to the player from lava, thorns, and other environmental hazards
- Increased redstone launcher range & reduced spyglass buff
- Increased upgrade structure buff ranges
- Orbit camera updated to feel more natural
- There is now an announcement when you’ve unlocked the ability to fast travel to a village
- Build times tuning + small cost tunings in PvP
- Ranged targeting on PvP HQ fixed
- PvP piglin barracks health tuning + prismarine drop tuning
- Updated prismarine loop in PvP
- Adjusted the distribution of stone in PvP matches
- Added a lapis flag onboarding tutorial message in PvP
- Updated world placements + increased wood gathered per block in PvP
- Piglin horde attack rates and wave sizes tuned in PvP
- Added player mob + RSL damage increase for late game PvP matches
- Added late game mechanic in PvP so mobs deal more damage after 40+ minute games
- Fixed the Firsts so they can properly be used while in Battle View