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Minecraft Legends ropes in 3 million players in under two weeks

Danyal Arabi
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Minecraft Legends ropes in 3 million players in under two weeks

Blackbird Interactive and Mojang’s Minecraft Legends is off to a healthy start. The strategy game is a unique take on the Minecraft world, pitting players against the invading piglins. With co-op functionality and crossplay, Minecraft Legends has amassed over 3 million players since its launch on April 18, 2023. The developers recently confirmed the player count on Twitter while putting out a hotfix.

Developers put Minecraft Legends player count at over 3 million

With over 3 million players to partake in the action, the game has reached a massive audience. While the user count is impressive, a lot of the users are from Xbox Game Pass. Coming from a first party studio, Legends was added as a launch day title on Game Pass with many hopping into the RTS instantly. However, with a sustained 3 million player count two weeks in, the spin-off RTS is doing well, despite being a big departure from the original game.

The announcement was made alongside a patch release that shipped a few fixes.

What’s included in the latest update?

Matchmaking Improvements

  • Added the ability to invite friends to a lobby to join the same team before finding other players in matchmaking (MCLG-11)
  • Lowered the timer to start a matchmaking game from 60 seconds to 10 seconds. Matches now start much faster once at least six players have joined a public lobby
    • The timer will still be 60 seconds in some matches until all platforms have received the update

Performance and Stability

  • Fixed several crashes that could occur during gameplay
  • Fixed a crash that could occur when launching the game
  • Fixed a crash that could occur when starting the Campaign
  • Fixed a crash that could occur when mobs were directed by a player when attacking the Nether Beacon Base
  • Fixed piglins spawning from piglin launcher crates before the crate hit the ground
  • Fixed magma cubes causing audio spam when colliding with units

Nintendo Switch Performance

  • Improved input latency
  • Made several performance improvements for a smoother gameplay experience
  • Improved world loading speed, especially around piglin bases
  • Fixed a crash when loading into a co-op Campaign

Localization

  • Made several improvements to text wrapping with Arabic and Hebrew localization

Japanese Localization

  • The button to enter the game is now the O button on PlayStation
  • Fixed translation of “Orange Team” on several screens
  • Fixed translation of “Log” in the Versus Mode lobby
  • Fixed translation “Beak’s Eye View” on the post-game screen
  • Removed unnecessary text “~007E” from the Private Match description

About the author

Danyal Arabi

Danyal Arabi

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Danyal Arabi is an Esports writer and Editor at The SportsRush. With a vested interest in computers since an early age he has managed to sink more than 4000 hours into CS: GO over the years. As a Deus Ex enjoyer and fan of the earlier Assassin's Creeds, narrative-driven games have taken much of his time. Being a 2D fighter enthusiast across franchises like Injustice, Mortal Kombat, and Street Fighter, a fair few controllers have been sacrificed in his pursuit to win. Apart from all things gaming, Danyal enjoys motorsport, bowling, and spending weekends with his pals over good food and banter.

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