Portal 2 has received an update and is now compatible with AMD’s Vulkan API
Valve’s Portal 2 has been a crowd favorite ever since it was released. The interesting storyline and unique game mechanics would explain the fan following it has gathered. However, ever since the release of the game, there have been a few bugs that have stood out to its community.
The most recent update sees that most of the bugs residing in the game are fixed. Not to mention more compatibility with other platforms as well.
Portal 2 made its mark in the industry mainly because of its very interesting game mechanics. The ability to open a fifth-dimensional portal and find your way across a top-secret test facility is truly unique.
Portal 1 being one of Valve’s masterpieces, Portal 2 really did a good job of following up with the storyline and keeping the idea of the game alive and kicking. The mechanics of the game are sometimes so jarring that quite a few people struggle to even progress through the game. Portal allows for 2 players to play together and solve encapsulating puzzles together as well.
What changes were made in the new update?
To check out all the changes that were made, click here to go to Portal’s official website. However, some of the more momentous ones are listed below:
- Made the game High-DPI aware
- Players can now be invited to play co-op on a controller
- Smarter default video settings
- Removed the “Trade Coming Soon” button
- Improved Resolution of player avatars throughout the game
Some of the bug fixes that were carried out were:
- Fixed a crash that happened on Startup on Linux
- Rectified the ping menu being visible when quick pinging on a controller
- Corrected a memory leak that happened when changing levels
- Removed some text being duplicated on the screen multiple times
Making the game compatible with AMD’s Vulkan API is also a big change for the game. This will allow the game to process high performance real-time 3-D graphics. The whole update will have an impressively small size of 30 MB.
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