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Massive balance changes coming to Overwatch 2 on November 15

Danyal Arabi
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Massive balance changes coming to Overwatch 2 on November 15

After getting off to a shaky start, Overwatch 2 is looking to right the ship with an extensive balance update. Scheduled for November 15, the update will nerf a bunch of heroes in hopes of a more even battlefield. A blog post by the developers mentioned that over 25 million players have logged into OW 2 since launch. However, not all feedback has been positive. The game has drawn a lot of criticism for its pricing strategy with cosmetics. With individual skins costing as much as Battle Passes for other titles, fans are visibly upset. However, now that the game’s infrastructure has been set, the developers can focus on gameplay changes. Here’s everything planned for the upcoming update.

Also read: God of War Ragnarok reportedly allows players to mix and match armor sets while keeping stats intact

Genji, Zarya, Sombra, and more to get nerfs in November 15th Overwatch 2 update

Early patch notes for Overwatch 2’s next major update:

Sombra

  • Hack ability lockout duration reduced from 1.75 to 1.5 seconds
  • Hacked enemies are no longer valid targets for hacking for the duration of the effect
  • Hacked damage multiplier reduced from 40 to 25%

Developer Comment: With Sombra’s rework, she gained a lot more damage to help account for the reduced ability lockout duration of Hack. This has proven to be too deadly for a flanker with easy access to the enemy backlines, and we’ve similarly had to address the damage output of heroes like Tracer, Reaper, and now, Genji, in the 5v5 format.

She can also no longer channel hack on an already hacked target as feedback indicated the reduced cooldown combined with hacking from stealth proved to be too frustrating for many players. This is essentially a per-target cooldown that enables Hack to keep its current 4-second cooldown for potentially hacking multiple targets.

Genji

  • Maximum ammo reduced from 30 to 24
  • Shuriken damage reduced from 29 to 27

Developer Comment: Genji is a Hero that has greatly benefited from the move to 5v5. Changing to a single Tank and the reduction of crowd control has meant Genji has had fewer obstacles in his way, however, he hasn’t received tuning updates since he wasn’t actively in the meta until launch (something also informed by our general preference to avoid preemptive adjustments when possible). We also saw that, in early beta tests, other flanking Heroes such as Tracer and Reaper were also significantly more effective in OW2. These changes will bring Genji more in line with the other flanking damage heroes.

Zarya

  • Barrier duration reduced from 2.5 to 2 seconds
  • Barrier cooldown increased from 10 to 11 seconds

Developer Comment: Early player sentiment predicted Zarya as one of the weakest solo tanks in 5v5 though her high damage potential and barrier uptime have proven to be extremely effective. For opponents, feedback has indicated this can feel as though Zarya has very limited windows of vulnerability, which feels difficult to deal with when combined with her ramping damage potential.

These changes will reduce the barrier uptime, making it slightly more difficult for her to gain energy, and will provide enemies with more time to deal damage to her.

D.va

  • Fusion Cannon spread increased from 3.5 to 3.75
  • Boosters impact damage reduced from 25 to 15

Developer Comment: D.va ended up feeling too deadly after the last round of changes given how resilient she can be with the improved Defense Matrix. Both our stats and high-level player feedback regarded her as not effective enough before that compared with other tanks, so this is a partial revert to establish some middle ground there.

Kiriko

  • Swift Step invulnerability duration reduced from 0.4 to 0.25 seconds

Developer Comment: This invulnerability window is primarily intended to help avoid instantly dying to something unseen after teleporting through walls, but it ended up being a little too long and led to some confusion when shooting at Kiriko.

Also read: YouTuber shows that Modern Warfare 2 is somewhat playable even without a graphics card

About the author

Danyal Arabi

Danyal Arabi

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Danyal Arabi is an Esports writer and Editor at The SportsRush. With a vested interest in computers since an early age he has managed to sink more than 4000 hours into CS: GO over the years. As a Deus Ex enjoyer and fan of the earlier Assassin's Creeds, narrative-driven games have taken much of his time. Being a 2D fighter enthusiast across franchises like Injustice, Mortal Kombat, and Street Fighter, a fair few controllers have been sacrificed in his pursuit to win. Apart from all things gaming, Danyal enjoys motorsport, bowling, and spending weekends with his pals over good food and banter.

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