The recent Call of Duty Warzone 2 patch notes bring us a huge change in meta weapons such as the ISO Hemlock and the Cronen Squall. We are also getting some bug fixes that will make Warzone and DMZ better.
Activision always brings about patches now and then to continuously keep improving the state of the game. Most of the time they are bug fixes and we often see certain weapon balances and changes as well.
The 31 May Patch Notes bring about changes to two of the most used weapons in the current meta, the ISO Hemlock and the Cronen Squall. Let us take a look at what they are and how they affect the current meta of the game. We will also list out the bug fixes.
Contents
- Call of Duty: MW II & Warzone 2.0 31 May Patch Notes; Details and Bug Fixes
- Global Changes
- Weapons
- Global Fixes
- Warzone 2.0 Changes
- General
- Ranked Play
- Bug Fixes
- DMZ
- Bug Fixes
Call of Duty: MW II & Warzone 2.0 31 May Patch Notes; Details and Bug Fixes
This patch is primarily a bug fixes patch as you will see throughout the notes. However, in the Weapons section, there are a couple of key weapon changes to note. The first is the reduced damage to armor using all 5.56 Ammunition.
That indicates that using High Velocity or any other sort of ammunition will do lesser damage on Armored enemies in Warzone 2.0. In addition, Cronen Squall has enjoyed a nice place in the meta till now. With these changes, the meta will shift again.
The weapon is getting a damage range and a headshot multiplier nerf. Not only that, Activision is also nerfing the semi-auto mode of the weapon by increasing the recoil and reducing the rate of fire. Previously, Warzone Gurus made videos showcasing the gun’s one-shot capability in semi-auto mode.
Now that they have reduced the max damage per shot against enemy armor, that won’t be the case anymore. The Cronen Squall will still have a place in the meta, but its usage will significantly decrease.
Global Changes
Weapons
- ISO Hemlock
- Reduced damage to armor using all 5.56 ammunition | Warzone 2.0 Only
- Cronen Squall
- Reduced damage range
- Reduced headshot multiplier
- Small increase to recoil in semi auto mode
- Small reduction to rate of fire in semi auto mode
- Reduced maximum damage per shot against armor | Warzone 2.0 Only
Global Fixes
- Fixed an issue where the Player would see edit options for their secondary weapon instead of their primary while editing a Loadout in-match
- Fixed an issue causing the “mute self” icon to appear incorrectly in the channel list
- Fixed an issue causing the “Rock and/or Roll” War Track to be unavailable in the Vehicle customization menu
- Fixed an exploit on Santa Seña where Players could get inside geometry and under the Map in Ground War
- [Ranked Play] Fixed an issue that allowed matches to cancel later than intended.
Warzone 2.0 Changes
General
- The competitive ruleset for Private Matches has been updated to match the most current version of Warzone Ranked Play.
Ranked Play
- Deployment fees are now displayed in the pre-game lobby.
Bug Fixes in Ranked Play
- Fixed an issue where Warzone Ranked Play Seasonal Rewards would not show in the After Action Report when earned
- Fixed an issue causing Match Cancel text to overlap and display incorrectly
- Fixed an issue where SR for the final kill was not being awarded
- Fixed an issue that allowed players to enter into a match as an incomplete squad once the countdown timer had begun.
Bug Fixes
- Fixed an issue that would prevent the Most Wanted Contract from completing if the timer was reduced to below zero via looting.
- Fixed an issue causing Buy Stations and Redeploy Drones to spawn incorrectly in Massive Resurgence. The spawns should now align with core Battle Royale and Ranked Play.
DMZ
Bug Fixes
- Fixed an issue where equipping under-barrel attachments on the STB 556 would make the icon in the Loadout menu not show portions of the weapon.
- Fixed an issue where exiting the Firing Range could result in Weapons and Blueprints appearing incorrectly
For more Warzone 2.0 content, click here.