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All Nerfs and Buffs in Warzone 2 Season 6: What are the Meta Weapons Now

Adnan Juzar Kachwala
Published

A poster showing Spawn in the Warzone 2 Season 6 patch notes

Warzone 2 Season 6 is out now and the patch notes have given us a hint about the upcoming meta weapons. Nevertheless, this article will take a detailed look at each weapon nerf and buff in the newest update.

The Season 6 patch notes have changed the way we had been looking at Warzone 2 and it is meant to balance out every single weapon category. That is why, Activision devs have nerfed and buffed various weapons that have been in the meta for too long this season.

Weapons like the Kastov 762, the M13B, and the Signal-50 received heavy nerfs. That is why, they will not be in the game’s meta anymore. Let us take a look at what Activision gave us in the patch notes, shall we?

Contents

  • All the Nerfs and Buffs in Warzone 2 Season 6 Patch
  • Global Changes
    • SMGs
    • ARs
    • Battle Rifles
    • Shotguns
    • Marksman Rifles
  • Warzone 2 Only Changes
    • ARs
    • Battle Rifles
    • Handguns
    • Shotguns
    • Sniper Rifles
    • SMGs
  • Bug Fixes

All the Nerfs and Buffs in Warzone 2 Season 6 Patch

An image of Ghost in Warzone 2
(Image via Activision)

The aim, for the new patch, is to ensure that the meta is balanced and not leaning towards a single weapon or category. That is why, all the major weapon categories such as ARs, BRs, and Sniper Rifles have faced significant nerfs. The changes listed on the top are the ones that are global and apply to both Warzone 2 and MWII. However, the Warzone 2 Only Changes is where the magic is happening.

Check out all the details below.

Global Changes

As we discussed earlier, these changes will take place in both Warzone 2 and MWII.

SMGs

  • Lachmann Shroud 

    • Reduced upper torso damage | MWII Only
    • Reduced mid-far distance damage | MWII Only
    • Minor increase in close-mid distance damage | MWII Only
  • Minibak 

    • Increased close distance damage | MWII Only
    • Increased damage range | MWII Only

ARs

  • Kastov 762
    • Reduced close distance damage | MWII Only
    • Reduced close damage range | MWII Only
    • Increased mid damage range | MWII Only
  • FR Avancer

    • Increased damage range | MWII Only

Battle Rifles

  • Cronen Squall

    • Increased damage range | MWII Only
  • Lachmann-762

    • Increased damage range | MWII Only
  • SO-14

    • Increased damage range | MWII Only
  • TAQ-V

    • Increased damage range | MWII Only

Shotguns

  • Bryson 800

    • Reduced far damage range | MWII Only
  • Expedite 12

    • Increased mid damage range | MWII Only
  • MX Guardian

    • Reduced close damage range | MWII Only

Marksman Rifles

  • Tempus Torrent

    • Reduced close damage range | MWII Only
    • Reduced close distance damage | MWII Only
    • Reduced damage to legs | MWII Only
  • Lockwood MK2

    • Increased mid damage range | MWII Only
    • Increased close distance damage | MWII Only
    • Increased damage to upper arm | MWII Only
    • Improved sprint out time
    • Increased hip movement speed
  • SA-B 50

    • Improved sprint out time
    • Improved ADS time
    • Reduced moving hip spread
    • Increased far damage range | MWII Only
  • SP-R 208

    • Increase to mid damage range | MWII Only

Warzone 2 Only Changes

Now, let us dive into the changes that are exclusive to Warzone 2.

ARs

  • Chimera

    • Lower Torso Damage Multiplier increased
  • FR Avancer

    • Limb Damage Multipliers increased
  • ISO Hemlock

    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
  • Kastov 762

    • Close Damage decreased
    • Close Damage Range increased
    • Head Damage Multiplier decreased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
  • M13B

    • Close Damage decreased
    • Close Damage Range decreased
    • Close-mid Damage decreased
    • Mid Damage decreased
  • M13C

    • Close Damage increased
    • Lower Limb Damage Multipliers increased
  • M16

    • Close Damage Range increased
    • Lower Torso Damage Multipliers increased
    • Limb Damage Multipliers increased

Battle Rifles

  • Cronen Squall

    • Mid Damage Range decreased
  • FTAC Recon

    • Neck Damage Multiplier increased
    • Torso Damage Multipliers increased
    • Limb Damage Multipliers increased
  • Lachmann-762

    • Close Damage Range increased
    • Neck Damage Multiplier increased
    • Torso Damage Multipliers increased
    • Limb Damage Multipliers increased
  • SO-14

    • Close Damage Range increased
    • Close-Mid Damage Range increased
    • Mid Damage Range increased
    • Far Damage increased
  • TAQ-V

    • Close Damage increased
    • Close Damage Range increased
    • Close-mid Damage Range increased

Handguns

  • Basilisk

    • Close-mid Damage increased
    • Mid Damage increased
    • Mid-far Damage increased
    • Far Damage increased
  • FTAC Siege

    • Head Damage Multiplier decreased
    • Lower Torso Damage Multiplier decreased
  • GS Magna

    • Close Damage decreased
    • Close-mid Damage increased
    • Upper Torso Damage Multiplier decreased
    • Limb Damage Multipliers decreased
  • P890

    • Mid Damage increased
    • Far Damage increased
    • Lower Torso Damage Multiplier increased
    • Limb Multipliers increased
  • X12

    • Close-mid Damage increased
    • Neck Damage Multiplier increased
    • Torso Damage Multipliers increased
    • Lower Limb Damage Multipliers increased
  • 9mm Daemon

    • Neck Damage Multiplier decreased
    • Torso Damage Multipliers decreased
    • Arm Damage Multipliers decreased
  • .50 GS

    • Close Damage increased
    • Mid Damage increased
    • Far Damage increased

Shotguns

  • Bryson 800

    • Close-mid Damage Range increased
  • Bryson 890

    • Close Damage Range decreased
    • Close-Mid Damage Range decreased
    • Mid Damage Range decreased
    • Mid-Far Damage Range decreased
  • Lockwood 300

    • Lower Torso Damage Multiplier increased
    • Limb Damage Multipliers increased
  • MX Guardian

    • Close Damage Range increased
    • Close-mid Damage Range increased
    • Mid Damage increased
    • Mid-Far Damage increased
    • Far Damage increased

Sniper Rifles

  • Carrack .300

    • Close-mid Damage increased
    • Far Damage increased
    • Lower Torso Damage Multiplier increased
    • Limb Damage Multipliers increased
  • Signal 50

    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
  • SP-X 80

    • Close Damage Range increased
    • Close-mid Damage Range increased
    • Mid Damage Range increased
    • Upper Torso Damage Multiplier increased

SMGs

    • Neck Damage Multiplier increased
    • Torso Damage Multipliers increased
    • Limb Damage Multipliers increased
  • Fennec 45

    • Close Damage increased
    • Close-mid Damage increased
    • Head Damage Multiplier increased
    • Neck Damage Multiplier decreased
    • Upper Torso Damage Multiplier decreased
  • Lachmann Shroud

    • Semi-auto Damage decreased
    • Burst-fire Head Damage Multiplier increased
    • Burst-fire Neck Damage Multiplier increased
    • Burst-fire Upper Torso Damage Multiplier increased
  • Minibak

    • Mid Damage increased
  • MX9

    • Neck Damage Multiplier increased
    • Torso Damage Multipliers increased
    • Limb Damage Multipliers increased

Bug Fixes

  • Fixed an issue causing the stat bars to occasionally display incorrect information when comparing Weapons or Attachments
  • Fixed an issue with the Lockwood 300 that would cause it to deal inconsistent Headshot Damage
  • Fixed an issue with some KV Broadside and MX Guardian Barrel Attachments where they were not offering the correct stat

These are all the buffs and nerfs you should know about in the upcoming Warzone 2 Season 6 update.

About the author

Adnan Juzar Kachwala

Adnan Juzar Kachwala

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Adnan Kachwala is a Gaming Journalist working as a Content Writer at The SportsRush. Adnan started covering Valorant when he watched Shroud dominate public matches with his aim. He wanted to write about Call of Duty ever since his first Nuclear in Black Ops II. He has an expertise in FPS games like Call of Duty and Valorant and has been covering them along with other games for more than two years. He has written more than 600 articles on both of those games along with other popular AAA titles. He has a Mass Media Degree with a Specialization in Journalism. Adnan has an expertise writing listicles related to Gaming and reviewing newer releases. When he is not making content, you can find him reading books, creating videos and watching Valorant Esports on Twitch.

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