Valheim Patch Notes 0.148.6: Biggest Changes form the new Patch of Valheim
A new patch was just dropped for the overnight favorite survival game, Valheim. The patch mainly focuses on rectifying a few bugs. It also focuses on making the game slightly more balanced in terms of loot and damage dealt.
Valheim has become an extremely popular game with more than 5 million downloads in the space of 2 months. Since its release, it managed to hit the 2 million purchases milestone within the first month of its release.
It has recently started to garner attention from top YouTubers such as Pewdiepie and Markiplier. Loads of other smaller streamers and content creators have flocked to the game. Due to its simplistic game mechanics and addictive looting Meta, it’s being played by gamers all over the world.
The game is centered around ancient Scandinavia or the abode of the Vikings. The goal of the game is to beat the legendary beasts/bosses of the land. In order to achieve this, the player needs to improve their armor, weapons, potions, and fighting strategy.
Being about 1 GB in size, the amount of content that comes with the game is simply staggering. Unfortunately, this also means that there is an unreal amount of grinding for resources that subsequently leads to progress.
Here are the noteworthy changes in Patch 0.148.6
- All boss drops can now float on water.
- Reinforced chest inventory space increased to 6X4.
- Campfire, Bonfire, and Hearth take damage when dealing damage.
- Harpoon does not work on bosses anymore.
- Added a slight use-delay on Hammer, Hoe, and Cultivator.
- Better bad connection detection.
- Night-spawning wolves will be easier to tame now.
- Ingame console disabled by default. To enable it, the “-console” launch argument must be added.
- Improved the enemy projectile reaction system.
The rest of the changes can be viewed on Valheim’s steam webpage.
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