mobile app bar

Modern Warfare 2 update 1.11 removes damage multiplier: Full patch notes

Danyal Arabi
Published

Modern Warfare 2 update 1.11 removes damage multiplier: Full patch notes

In just one week of being live, Modern Warfare 2 season 1 has got its first update. Weighing in at just 763 MB on PlayStation, the update mainly tackles bugs and issues with the game. However, a change to how Armor-piercing rounds work has the community divided. The new changes are now live and are listed below.

Also read: Modern Warfare 2 Update 1.10 Out Now: Season 1 and Warzone 2.0 Overview

Full Modern Warfare 2 update 1.11 patch notes

General

  • Improvements made to help better navigate Camos:
  • Added controller bumper navigation to jump between categories
  • Added a toggle option to show/hide locked Camos
  • Increased audio notification for when The Jailer enters the Gulag.

Attachments

  • Armor Piercing Ammunition: Removed damage multiplier against armored opponents

Bug fixes

  • Fixed collision issues with various elements across the game that allowed players to exploit/peek/shoot through them.
  • Fixed an issue with audio occlusion and directional audio.
  • Fixed an issue causing some unlocks in the Gunsmith to not track Weapon progression.
  • Fixed an issue causing Overkill to allow players to equip the same Weapon as both a Primary and a Secondary.
  • Fixed an issue that was preventing the correct number of Battle Pass Tokens from appearing on the Battle Pass Menu.
  • Fixed an issue causing the Season Countdown Timer on the Battle Pass Menu to not indicate the correct amount of time remaining.
  • Fixed various incorrect texts in the in-game interface.
  • Fixed various issues resulting in incorrect controller input while navigating menus.
  • Fixed an issue that caused players looking down to appear erratic to others.
  • Fixed an issue that prevented some players from launching the game due to GPU compatibility.
  • Fixed an issue that was causing Focused Mode to crash the client while the Display Mode was set to Windowed.
  • Fixed an issue on PlayStation that caused the PlayStation Store icon to remain stuck on screen after experiencing a network error.
  • Fixed an issue causing progression for the “Dragon in Downtown” Calling Card to not track.
  • Fixed an issue causing the incorrect Operator icon to appear while navigating to select a custom skin for Kleo.
  • Fixed an issue causing players to get kicked back to the main menu when navigating to select the PDSW 528 Armory while customizing a Loadout.
  • Fixed an issue causing an incorrect progression requirement to appear in the Prestige menu.
  • Fixed various audio-related issues causing players to hear notifications at times when they should not.
  • Fixed an issue causing Platinum Camo unlock requirements to display incorrectly after having unlocked it.
  • Fixed various issues causing the camera to shake while spectating another player.
  • Fixed an issue causing Operator model hands to appear invisible while ledge hanging.
  • Fixed an issue causing the incorrect Weapon to appear in the player Showcase.

Multiplayer bug fixes

  • Fixed an issue that caused the Spotter Scope to continuously highlight enemy positions.
  • Addressed a dev error in private matches, and will continue to improve stability.

With the latest update, armor-piercing ammo no longer has a multiplier when striking armored enemies. While unassuming in the patch notes, this will make a huge impact on how certain guns play. This will also result in a generally longer TTK which could mean the difference between life and death. Fans have taken to social media to discuss the change and the general consensus isn’t positive.

Also read: NFS Unbound official PC system requirements and global unlock times revealed

About the author

Danyal Arabi

Danyal Arabi

x-iconlinkedin-icon

Danyal Arabi is an Esports writer and Editor at The SportsRush. With a vested interest in computers since an early age he has managed to sink more than 4000 hours into CS: GO over the years. As a Deus Ex enjoyer and fan of the earlier Assassin's Creeds, narrative-driven games have taken much of his time. Being a 2D fighter enthusiast across franchises like Injustice, Mortal Kombat, and Street Fighter, a fair few controllers have been sacrificed in his pursuit to win. Apart from all things gaming, Danyal enjoys motorsport, bowling, and spending weekends with his pals over good food and banter.

Read more from Danyal Arabi

Share this article