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VALORANT: Riot Games to reduce number of players in a Deathmatch game amid players raising issues

Yuvansh Ruia
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VALORANT: Riot Games to reduce number of players in a Deathmatch game amid players raising issues

VALORANT has tweeted about some minor changes coming to the Deathmatch mode. Many players have raised issues regarding Deathmatch.

Deathmatch is VALORANT’s signature mode, meant for players to train game mechanics, movement, and aim. It has nothing to do with learning agent abilities or game sense. It’s a straightforward “first player to 40 kills” mode, in which you can use any weaponry.

Most professionals suggest using The Range and playing some Deathmatch mode games before heading into a 24 round ranked match. However, the Deathmatch mode was practically unchanged till recently. Which led to issues such as bad spawn locations and long respawn times.

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Changes in Deathmatch mode

In the latest Patch 4.03, Riot Games announced that they will improve Deathmatch with better spawn logic and better respawn time. However, players have seemed to complain about how the new Patch 4.03 has brought forth more problems. With fans taking to Reddit and Twitter about the problems.

Surprisingly, even the almighty TenZ tweeted about the current issues with Deathmatch mode.

 

Since many streamers and casual players have complained about the new problems. Riot Games has heard their demands and has seemingly found a solution. The solution is to reduce the number of players in a deathmatch from 14 to 12. Fans still seem unhappy and are proposing more changes as the mode is purely for practice and not to win.

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