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Forza Horizon 5 after 100+ hours: How does Forza Horizon 5 stack up against its predecessor?

Arvind Rao
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forza horizon 5 extended review fh5 100+ hours

After exploring the exciting world of Forza Horizon 5 for over 100+ hours, we at TheSportsRush pit the new Microsoft exclusive against its predecessor to see how it fares. 

Forza Horizon 4 was released on 28th September 2018 to great fanfare and appreciation. And, more or less set the bar for open-world racing games to a higher level.

Boasting of having the largest map in the series during its period, the option to explore terrains in all four seasons, and a Hot Wheels tie-up, it was one of the best-selling Microsoft games.

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Three years later, the next addition to the Forza Horizon series has once again taken the world by storm. Hence, we have packed this article with all the necessary details to make it a comparison worth your time.

Cover Designs and new format.

FH 4 has the McLaren Senna and the Land Rover Defender on its cover in all its flashy glory. FH 5 ups the ante by adding 3 cars to the cover, which is a first for a Forza Horizon cover. The cars featured are the Mercedes AMG One and two(grey, yellow) Ford Bronco Badlands.

Gameplay, Immersion and Physics in Forza Horizon 5.

With an overall gaming experience of 18,000+ hours and a keen eye for detail, our in-house tester had quite a lot to say about FH 5 and the overall look and feel of the game in comparison to its predecessor.

FH 4, during its time of release, bragged of having the largest map in the series. The game was set in Britain and also allowed the player to explore the country in all 4 seasons. It was the developer’s first attempt in including varying weather patterns.

FH 5 is set in Mexico, marking a return to North America after 9 years. The map is significantly larger and allows the player to venture around the country and soak in its diversity.

It is a breath of fresh air from a relatively uniform map of Britain in FH 4. This is by far the largest map Playground Games have developed so far and also happens to be the most varied map.

The garage is just as grand as the map and has over 500 vehicles. The collection eclipses all the previous Forza Horizon outings and its rivals

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Is the visual prowess immersive enough? Not quite, due to console limitations.

Speaking of garages and vehicles, the tool accessibility is comparatively easier. But, there are no major upgrades when it comes to the colour palettes. One’s quest for vibrancy can only be accomplished manually.

Some striking improvements have been made to the custom tunes and Driver aids. The change in Car physics is slight but noticeable.

Audio has been revamped to the point where one can distinguish the effects that changes in performance parts can bring to the sound of a car.

The in-game custom event-building tools allow players to build events. They are on par with the ones built by the developers.

FH 4 had an exclusive tie-up with Hot Wheels. FH 5 takes it up a notch by partnering with Lego, a bond that is relatively successful in comparison to their collaboration with Hot Wheels.

Lastly, FH 5 has just as many video game photography moments as its predecessor.

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System requirements and compatibility for Forza Horizon 5.

The game is truly accessible. Even though the minimum requirements for the PC have increased, it is not by much in 3 years.

FH4 required 2 cores at 2.8GHz, 8GB of RAM, 2GB of Gddr5 VRAM. The current edition requires 4cores at 3.2 GHz, 8GB of RAM and 4GB of Gddr6 memory.

As usual, no hope for PlayStation enthusiasts to try the game, other than Xbox or Windows PC. The Steering Wheel users will experience some bugs. Patch fixes are coming shortly next week.

As of now, no official launch dates for Nintendo handhelds. We are yet to see the performance on Windows handhelds and Steam Deck.

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